

All other players will connect to the host during the match.

This player will control the behaviour of all the bots, the game parameters, and the current game state. To play together, one player must be the host.

Tl dr: The connection menu is opened with M while in the Instant Action menu. Run the game and RavenM should now be installed. Optionally, you may also place RavenM.pdb to generate better debug information in the logs. Next, place RavenM.dll into Ravenfield/BepInEx/plugins/. As per the instructions, make sure to run the game at least once with BepInEx installed before adding the mod to generate config files. First, install BepInEx into Ravenfield following the installation instructions here. This mod depends on BepInEx, a cross-platform Unity modding framework. Visual Studio 2019+ is recommended.NET 4.6 is required. To resolve them, create a libs/ folder in the root folder and place the following assemblies there:Īfterwards, you should be able to build the project as normal. There are several dependencies on game assemblies located in Ravenfield/ravenfield_Data/Managed/. There are a lot of bugs and opportunities to crash, so please report anything you find! Building
